![]() ![]() Yet, in what would prove an ominous sign for the health of blockchain gaming, CryptoKitties stumbled as Ethereum dashed higher.ĭaily sales peaked in early December 2017, then slid into January and, by March, averaged less than 3,000. What’s more, the game arguably drove the success of Ethereum, the blockchain used by the game. Ethereum took off like a rocket in tandem with the release of CryptoKitties, climbing from just under $300 per token at the beginning of November 2017 to just over $1,360 in January 2018. Sales volume surged from just 1,500 nonfungible felines on launch day to more than 52,000 on 10 December 2017, according to, with many CryptoKitties selling for valuations in the hundreds or thousands of dollars. "Launched on 28 November 2017 after a five-day closed beta, CryptoKitties skyrocketed in popularity on an alluring tagline: the world’s first Ethereum game. Who remembers cryptokitties? The first killer dapp and the original NFT success on the Ethereum blockchain? As this IEEE Spectrum article explains: ![]()
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